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THE SCHATTENJAGER DIARIES -- ISSUE 4-- May 5, 1998 "The Official Fan Newsletter of Gabriel Knight Mysteries"
TABLE OF CONTENTS
I. Mosely's First Name
MOSELY'S FIRST NAME
The only person who correctly guessed Mosely's first name (before the end
of the deadline) was Brian Hicks, who gets the super-fancy Shivers 2
t-shirt. The correct answer is (are you ready!?!?!) Franklin! Detective
Franklin Mosely.
JANE JENSEN SIGNS TWO-BOOK DEAL WITH DEL REY!
In addition to her on-going contract to write Gabriel Knight novels for
Roc, Jane Jensen has signed a two-book deal with Del Rey. The first of
these novels will be her recently completed techno-thriller MILLENNIUM
RISING (due to be released Fall of 1999). Although it is a departure from
the GK series, MILLENNIUM RISING has everything that we have come to love
from Jane's work: the characters, the mysteries, the intrigue, and the
excitement.
THE BEAST WITHIN novel is now available for pre-ordering on Amazon.com. It
is due to be released November of this year.
ANSWERS TO QUESTIONS ABOUT GABRIEL KNIGHT 3
Question:
Adam:
In the first room of GK3, there are about 22 things you can 'click' on,
and with those 22 things you do all sorts of things. This is because
everytime you wanted to pick up something in FMV, you had to film someone
picking it up. And that takes a lot of space, and a lot of time. In
real-time rendered 3D, you just have an animation of Gabe picking it up,
which takes basically no space at all. And you can look at all 4 walls of
the room, and behind the bed (where I've always been convinced the bad
guys were secretly hiding)."
Question:
Adam:
Question:
Adam:
Question:
David Henry:
All SFX will have a location in 3D space (no need for special hardware),
as well as various 3D parameters (how close you need to be to hear it, how
loud it is a different distances, etc). Dolby approached us about doing
Dolby Surround a bit too late in the development process for us to use it."
Question:
Adam:
What IS real-time is the rendering of the scenes. Which means that
everything is being rendered as you play, similar to the way Quake and
Tomb Raider do real-time rendering. There are only a few places where
things have been prerendered, like AVIs and such. Pre-rendered games are
like Black Dahlia, Blade Runner, and GK2, where everything has been saved
off as little movies and everytime you click on something, it plays the
little movie, making the game absolutely HUGE. Doing the rendering in
real-time lets us do things much faster, and take much less space."
INTERVIEW WITH PROGRAMMER, SCOTT HONN
Question:
Scott:
Question:
Scott: "I have a degree in psychology and used to be a professional
magician. More recently I have been programming business, database and
game applications. The last game I worked on was Shivers II."
Question:
Scott:
Question:
Scott:
Question:
Scott:
Question:
Scott:
Question:
We mean that the rendering of the characters and the environments are done
as you play, in "real-time". This gives both the type of freedom of camera
movement found in first-person-shooter games and an "AI" component
impossible with pre-rendered technologies. In pre-rendered systems you are
presented with a series of canned views into the hero's world and a series
of canned behaviors. In real time systems the world you experience depends
as much on your style of play as it does on our development of plot lines."
Thanks Scott for your great answers!
GK2 BIBLIOGRAPHY
We've had many requests for a bibliography of good books to read up on The
Beast Within. So Jane put together this short list of good books. A lot
of these are out of print, but you probably can find them at your local
library. Enjoy!
Otten, Charlotte F.(ed). A Lycanthropy Reader : Werewolves in Western
Culture.
Noll, Richard (ed). Vampires, Werewolves, and Demons : Twentieth Century
Reports in the Psychiatric Literature.
Chapman-Huston, Desmond. Ludwig II: Mad King of Bavaria.
Sailer, Anton. Castles, mystery and music : the Legend of Ludwig II : a
pictorial history of the life of Ludwig II of Bavaria.
Wagner, Richard. My Life.
GK3 TEAM NEWS
Lead animator, Tom Springer, was married Friday, May 1! GK1 & GK2 artists
Nathan and Darlou Gams just had a baby boy last week! Environment artist,
Aubrey Pullman turned 24 on April 28. And Junior Schattenjager, Adam
Bormann turned 25 on Cinco de Mayo. Congratulations everyone!
NEXT ISSUE!
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